Introduction to Octane Render Farm?

Introduction to Octane Render Farm?

The rate at which manufacturers and developers who make 3D software and render engines have been competing has caused a flux of new technologies as well as the introduction of so many other different ways to upscale the quality, speed and render time of a project. One of these newly introduced technologies is the application of GPU power to render projects instead of the traditional CPU rendering principle. Still on this, the GPU power did not only develop during this era, it also came with the introduction of different GPU software – prominent among them are Octane and Redshift.

In our past post, we talked about Redshift and also looked at its advantages and disadvantages. In this article we will be looking at what the Octane Render engine holds for us.

Octane Render is known as the world’s fastest and first ever GPU-accelerated render engine capable of producing unbiased and realistic renders without mistakes. Simply put, Octane makes use of the graphics card within your PC to produce photo-realistic images at a very fast time. This software also comes with a parallel computing capability that’s lets you build awesome projects using less of the time you would have spent on other render engines.

Recently, the Octane Render 3 was released. This version comes with excellent features that has never been experienced in the render industry. Some of the tools include; light field primitives and deep motion buffers that can be applied to any high frame rate VR rendering. Aside that, the version 3 also adds some essential industry standards that are required during a GPU rendering – these benchmarks include Open Shader Language (OpenSL) and OpenVDB. Both of these languages are used during particle simulation.

If you are using Octane to develop images with the highest possible quality, you can do it with a speed that is 50x faster than what you would have achieved with a CPU based unbiased renderer.

If you decide that you want to also supplement your developing skills with third party tools, then, there won’t be any integration problems because Octane can support over 21 plugins as well as making them a fluidic real-time 3D modeling pane.

That said, Octane 3.0 also provides you with a better and easy integration to the beta version of the newly released Octane Render Cloud. With its cloud services, you can quickly improve you projects by having a quick access to all GPU computing needs.

 

Below is a list of the newly introduced features that came with the third version of the Octane Render engine.

  • Rendering: Physically-based / Spectral Light Transport
  • Unbiased and Direct Lighting / Ambient Occlusion
  • Custom Sampling Algorithm (Custom MLT-like implementation)
  • Multiple GPU Support
  • Geometry Instances
  • Render Passes
  • Object Visibility (On / Off for Shadow Casting / Camera Visibility)
  • Displacement Mapping
  • Object Motion Blur
  • Hair / Fur Primitives
  • Open SubDiv Surfaces
  • Region Rendering
  • Network Rendering
  • HDRI + Sun Environment
  • Packaging to .ORBX File (Archive of all Scene Data/Resources)
  • Animation Support via Alembic Format
  • Pause / Resume Render
  • Built-in Firefly Removal Tool
  • Info-Channel Kernel Mode
  • Stereo Modes
  • Post-Processing Settings
  • Out-of-Core Textures Support
  • Integration Kernal Tile and Sampling Control Options
  • Volume Rendering
  • Texture Animation Support
  • Texture Baking System
  • Deep Image Rendering
  • Export to Octane Render Cloud Option
  • Photoshop Compositing Extension

 

In conclusion, if you want a better and powerful GPU render software, then you should be looking at Octane render. It is not only fast, but comes with an updated feature list incorporated with new components, and can also support more than enough third-party software. Octane render has not only made production fluidic, it has also join the likes of RedShift to spear-head the GPU rendering industry. It has also widened the market reach for professional users as well as animation artists too.

At RenderBoost we have implemented the support for both Octane and Redshift GPU based rendering. We have also equipped our system with the best hardware grades you can ever find out there so as to be among the most outstanding and complete GPU based rendering farm for both professionals and new users.

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